Okay, in my rush, as I began following the instructions on Your princess is in another castle…, I didn't realize that I actually needed to open up the case to be able to flash the BIOS. I had the developer switch activated, but missed the internal part.
So, as I went along the rest of the instructions, eventually I got Luigi running (side note: I might have held enter or some key slightly too long: the disclaimer flew by quickly and I did not see it. Perhaps you should implement a "enter 'YES' in all caps" confirmation or something).
Once Luigi was running, it began the process of attempting to flash the BIOS with the custom version. It downloaded fine, ran fine, began the writing attempt and then failed on erase. I did not write down the error, but it was extremely similar to this guy's error (I recall a part about "Expected=0xff, Read=0x5f"). I then realized it was because I missed opening the case to allow the BIOS writing, and so figured it should be harmless to reboot.
Well, rebooting just brought up the "Chrome OS is missing or damaged" message screen. I thought as long as it's bringing this up, it should be relatively fine. I attempted recovery using the official Chrome OS recovery method. The recovery went through all the steps and had no errors. I then removed the USB drive and rebooted as directed by the recovery process. However, it only showed the "Chrome OS is missing or damaged" screen again.
I attempted doing this several more times, and lastly tried the unofficial Chromium OS builds from Todd Vierling. Those builds flashed as expected, however, the system still boots to a "Chrome OS is missing or damaged" screen.
Before I do any more damage, I was hoping to get some feedback on steps I can take to get the CR-48 back to "stock"--or in some way get back to a terminal so that I can reattempt to flash (properly this time).
I'm not entirely certain what state the failed flash left my system in, but if the partitions were recreated by the official and unofficial Chrome OS build installs, and the BIOS was write-locked when it failed the Luigi flash, then what could be the problem? Are my assumptions wrong? What else could/did Luigi script flash attempt do that I will need to fix?
Thanks for any help!


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